abgx360

Sunday 5 December 2010

[RELEASE] VICE64 c64 Emulator For PS3

after waking up i looked for progress on the discussed ealier.. that one has no progress yet but an unrelated has surfaced!

from PSX-Scene here’s the info!
TimRex has released VICE (Versatile Commodore ) for PS3 release 1.0, which is a , PLUS4 and VIC20 for PS3 JailBreak users.
Build 1.0 (20-11-2010)
- Initial Release, based on Vice 2.2.7
* Full-speed emulation
* Audio enabled (FastSID)
* Fullscreen support, 16:9, 4:3
* Video filters, with preview
* Autoload
* Warp Mode (Achieves ~ 350-700% actual speed)
* On-Screen Keyboard (partial support).
* Keyboard Support (partially implemented).
* Supports all known (uncompressed) formats (.d64 .d71 .d80 .d81 .d82 .g64 .g41 .x64 .t64 .tap .prg .p00)
Menu Controls
CROSS – Launches the with the selected title set to fast autoload
TRIANGLE – Launches the directly into BASIC
SELECT – Settings / Configuration
START – Returns to the
Vice Controls
CROSS – Fire
D-PAD – Joystick
SELECT – Swap joysticks
START – Menu/Configuration
TRIANGLE – Mapped to keyboard for ‘Y’
CIRCLE – Mapped to keyboard for ‘N’ – Doubly mapped to ‘UP’ (See note 1)
SQUARE – Mapped to keyboard for
L1 – Mapped to keyboard for ‘F1′
L2 – Mapped to keyboard for ‘F3′
R1 – Mapped to keyboard for ‘F5′
R2 – Mapped to keyboard for ‘F7′
R3 – On-Screen-Keyboard (partially supported)
L2 + R2 – Warp Mode
*1 The CIRCLE button has been doubly mapped to the joystick ‘UP’ direction. This is useful for platform style games where the UP direction indicates a JUMP action. Clearly a difference in design aesthetics between joysticks and control pads, this might be more desirable.
Known Issues
- Compressed formats currently NOT supported (.zip .bz2 .gz .d6z .d7z .d8z .g6z .g4z .x6z)
- On-Screen-Keyboard is not fully mapped yet. Some keys will register incorrectly, if at all.
- Actual Keyboard support not fully implemented, but good enough for the minute.
- Does not save settings / configuration
Source code to be made available pending some serious cleanup and refactoring.
Thanks go out to Squarepusher, Shinhalsafar, Cm0nkey, Airmaker for their hard work on the Snes9x PS3 port, and their cellFramework library. This work also incorporates their menu system and config UI. Also to the original VICE team for creating a solid and well maintained codebase to work with.
screenshots:


Source: http://psx-scene.com/forums/f165/vic…4-vic20-72281/

No comments:

Post a Comment