abgx360

Tuesday 30 November 2010

FBAnext Emulator V1.0.0 for PS3 Released

A few weeks ago, PSGroove reported on the release of a TEST version of FBANext, an emulator for MC68000/Z80 based arcade games. Today PSGroove reports that Lantus and his Team have released v1.0.0 of their FBAnext emulator! The latest version brings pixel shader support, full audio support, and more.


Quote:
FBANext PS3 V1.0.0

Logic-Sunrise is proud to present FBANext PS3. This is the first *official* release of FBANext. FBANext is a port of FBAlpha Version 0.2.97.08. FB Alpha (formerly Final Burn Alpha), based on the original Final Burn source code, is a multi-arcade emulator. FBANext is a native port on the Xbox 360 and PS3 Platforms.

Implemented Features
- Full graphics/audio supported
- Easy to use rom browser.
- Option to filter on specific drivers
- Option to hide clones
- Option to only display 3 or 4 player games only
- 60fps performance at 1080p for *most* roms
- Pixel Shader support
- Up to 4 gamepads supported
- Rotate screen options
- Hardware filter options (Linear, Point filtering)

Usage
Place your roms in /dev_hdd0/game/FBAN00000/USRDIR/roms/ The first time you run FBANext, a configuration file called fbanext-ps3.xml will be generated. This file will store your current options. If you wish to change your rom path, edit fbanext-ps3.xml located at /dev_hdd0/game/FBAN00000/USRDIR/ and modify the paths-rom element with the directory you wish. Please include a trailing slash at the end of your path otherwise no roms will be located. .Zip/.7z/.rar file extensions are supported.

Rom Menu
- L1/R2 Filter on different hardware drivers.
- X Load and run the currently selected rom. Any errors will be displayed.
- Triangle Filter clone roms.
- Square Toggle to display 3 and 4 player Roms only
- Select Switch to options menu.
- Start Will return to the currently loaded rom if there is one.

Options Menu
- Show Framerate. (Yes / No)
- Aspect Ratio. (4:3 / 16:9)
- Rotatation Adjust Options. (Rotate / Do not rotate / Reverse flipping)
- Auto Frameskip Enabled. (Yes / No)
- Graphics Filter Type Options. (Use Shaders / Software Filtering)
- Current Shader. (Option will cycle through the available shaders)

In Game
L2 + R2 + R1 Pause/Return to menu / R3 Service Mode / L3 Reset Current Rom

Currently Unimplemented
Button Mappings, Savestates, Software Filters, DIP switches, 68k CPU overclock option, Move codebase to PSL1ght, UI previews/titles/etc

Bugs
- Most roms will work, however there are some bugs.
- Some CPS1 roms. Notably Forgotten Worlds will crash.
- Performance issues with Sega System16, Taito-Z. Future builds will be optimized.
- Misc crashes and other stuff.

Notes
Don't ask about roms. We dont know where to find them. Don't bother the official FBAlpha team about FBANext PS3 or Xbox 360 ports. Please use the source code respository (linked below) to report any issues you find.

Important Links
Logic-Sunrise Forums / x3MAX - Official Website / FBAlpha Official Site / fba360 - Source Code
My Dev Blog = Dev Ramblings of a Drunken Coder

Credits and Thanks
FBAlpha development team (iq_132, CaptainCPS-X, kev and the rest of the team). Logic-Sunrise and the X3Max team for their support and hardware. Without them this project would not be possible. Squarepusher, halsafar and TheMaister for their advice/code/assistance.
Alt. Download Link: FBAnext v1.0.0: FBAnext v1.0.0. (via) Multiupload

News Source: FBANext v1.0.0 Released (via) PSGroove
Attached Files
File Type: rar FBANext-PS3-V1.0.0.rar (17.66 MB, 281 views)

PS3 TEST Debug Firmware 1.50 Leaked

ConsoleDev of the DemonHades forums, has publically leaked the 1.50 Debug Firmware PUP. This file is only useful for owners of PS3 TEST (Debug) consoles. However, it has been long sought after for many of those owners.

With this file, TEST owners can downgrade their debugging consoles to 1.50 firmware. Whats the benefit of this you ask? Well 1.50 firmware allows the installation of retail PKG files (a big deal prior to the jailbreaking days) and it also allows SPRX's to be decrypted. Decrypting the PS3's SPRX's will lead to a further and better understanding of the PS3 system.

Please note this is not useful to retail users and jailbreakers, it is for PS3 TEST Debugging Stations/Units.

Download http://www.mediafire.com/?2e2bv20077prxjb

[Release] PS3SX – PS1 Emulator For PS3

An anonymous source has released Exclusively to PSGroove.com a for the PS3, here is a quote from the source:
An anonymous source has contacted us with some exciting, exclusive news. He has released a PSX for PS3, entitled . The emu is a port of PCSX to the PS3. It runs at full speed, full screen, and supports CDDA and XA audio. This pre-release also features 2 player support, saving, and iso formats *.iso *.bin *.mds *.img.
Currently the source code has not been released, but it will be once the emu is completely ported using just the PSL1GHT SDK. will run on all retail 3.41 units (fat and slim). Currently it is untested on older firmwares and does not work on debug units (PS3 Test units).
Instructions: Install PKG file on PS3. Either use the folders from the rar file, or make “bios” “MC” and “psxrom” folders in the root of a USB drive. Download PSX bios file below, and place it in “bios” folder. Place legally owned PSX backup ISO’s in the “psxrom” folder. Run and play!
Please note there is currently a bug with this pre-release. You can only quit the when running a game. If you attempt to exit to XMB at the rom menu, the will freeze.
Here is a quote from the ReadMe:
Pcsx port on PS3 using PS3 SDK and psl1ght it’s a hybride for the pre-release
No source code will be avaible only when i will completely port the to psl1ght
before xmas i will update it with a new GUI save state and cheat code .
this can only work on 3.41 retail not tryed yet on older version.
put all folders so ./BIOS ./MC ./psxrom on root of dev_usb000 so the first port on the right
Support in this pre-release version :
2 Players
All iso formats
psx homebrew *.psx and *.exe
Save works for player 1 & 2
Sound support CDDA and XA
Full screen
Full Speed
i’m using PCSX-DF core with the ppc dynarec the dyanrec work already on this version of
with libkammy god bless AerialX for the libkammy :) and i’m using the cellframework for sound only.
My thanks go to AerialX , drk||Raziel , pcsx Team and pcsx-df team for the original source code ,
psxgroovy at www.psxgroovy.com for the dongle sample :) ,PEOPS for this good plugin and Mathieulh .
all plugins come from PEOPS
With luv Anonymous



SOURCE
Download

PS Downgrade Officially Released – Unlimited Uses For ALL Users

is now officially free and provides unlimited uses for ALL users, past and future. Download PS Updater v1.1 and your files and start enjoying TODAY!!!
source: www.psjailbreak.com

Monday 29 November 2010

NAND Flasher 360 for Windows v1.1.0

Trancy of modcontrol.com released a new version of NAND Flasher 360:
What is the NAND Flasher 360 for Windows?
The NAND Flasher 360 is a NAND -flash program for MS Windows. With this program you can update to a new version of freeboot within minutes over USB. With a 16 MB NAND this takes about 8min, Including three extractions steps and one for writing. the Data gets verified for each extraction and writing step. 256/512 MB NANDs take round about 16mins (approx. 128 KB/s). Bad blocks automatically get moved to the appropriate positions (Bad block management). This works for the small as well as the larger NANDs (16/256/512MB).
The program also extracts the KV and Config data from the current NAND and writes it to the freeboot.bin file.
The function “write only valid data” speeds up the writing process. Empty blocks (0xFF) are no longer handled when this function is selected! This results in a 64MB large NAND file being overwritten almost as fast as a 16MB file.
Information on the hardware and NAND is also displayed.
What’s new/fixed:
* New BBM method, fixed rarely Bad Block
* Open Source
* Small Bugs fixed
* Erase Bug fixed
* Added option to delete entire flash (Data Partition)
* New BBM Option: Search Bad-Blocks in original Nand Image* Added work on file instead on Nand (emulation NAND)

A Look at the Nano USB Development Board

The folk over at nanousbdev.com recently sent me their Nano USB Development Board to test out. It’s your typical USB dev board powered by an Atmel chip, but unlike the rest, this device doesn’t carry the typical jailbreak price tag. The board itself sells for 13 euros, and last I checked, that was like $20 … give or take a couple bucks. Despite coming un-flashed it is equipped with an AT90USB162, which means you can flash any Teensy 1.0 compiled hex and you’re in business.
nanoUSB Dev. Board
Flashing the nanoUSB dev board is oh so easy:
  1. Download the intuitive FLIP software (for Windows & Linux) from the manufacturer’s website
  2. If you need ‘em, download the Windows 7 64-bit drivers too
  3. Download an archive of hex files here (Hermes v4b) or here (PL3) and flash the appropriate one. Remember: you’re looking for Teensy 1.0 / AT90USB162 (16MHz).
Product details:
  • Depth: 44 mm
  • Weight: 4 g
  • Width: 16 mm
  • Height: 9 mm
Now it’s the time you’ve been waiting for … I’m going to give this badboy away to one lucky reader. The first one to correctly answer this skill-testing question wins: What show ran 5 seasons (from 87 to 91) and starred Johnny Depp and that hottie Holly Robinson?
Too slow on answering? You can buy the nanoUSB dev board right here.

Sunday 28 November 2010

multiMAN V1.10.10 - Just Released - Many Enhancements

A brand new version of the popular multiMAN manager was released recently. The latest version brings new bug fixes, a picture viewer, zooming with analog sticks, color coded file manager, more responsive game browsing, thumbnails and more.






Fw 3.15 & 3.41 w/or w/o Covers (828)
     Code:
861 Covers - FTP in. Some my or my not be in the above multiMan.pkg

What is New in v1.10.10: (Source: Grady@Psgroove)

This release comes with quite a few changes, which includes a picture viewer, zooming with analog stick or L2 & R2 buttons, panning with the left analog stick, slideshow, colored coded file manager, more responsive game browsing, thumbnails, and more. The download link below includes a version for firmware v3.41, as well as v3.15.



What is AVCHD? AVCHD is a camcorder video format. Most camcorder use this format for high-definition recording.


What is BDMV? BDMV is a Blu-ray video format.


Features:

User defined options.ini (options_default.ini) to set various options
Copy/backup progress bar
Support and display for 7 devices (HDD/USB/BD/SDHC/MS/CF)
Animated icons and backgrounds
Controls:

[ANALOGUE RIGHT STICK] - Moves mouse pointer
[ANALOGUE LEFT STICK] - Acts as D-PAD
[L1] - Switches back to 'game' display mode
[L2] - Page down (left pane)
[R2] - Page down (right pane)
[D-PAD] - up/down/left/right moves mouse cursor 1 line up/down (left/right pane)
[X] - Enters selected directory
[/\] - Exit to XMB
[[ ]] - Delete file/folder (use with caution - disabled for PS3 root folders)
[O] - Copy file/folder
[O]+[SELECT] - Move file/folder (not implemented)
[X]+[SELECT] - Rename file/folder (not implemented)
Bottom device icons:

[X] or [L3] - Loads device folders in LEFT pane
[O] or [R3] - Loads device folders in RIGHT pane
Changelog for v01.10.10:

01.10.09/10 – Picture viewer
01.10.09/10 -Zoom-in / Zoom-out with RIGHT analogue stick (or with L2/R2)
01.10.09/10 -Pan left/right/up/down with LEFT analogue stick
01.10.09/10 -Slideshow (~6 seconds per picture) – start/stop slideshow with [START] button
01.10.09/10 -Picture information on/off with [SELECT] button
01.10.09/10 -Proportional ZOOM to fit WIDTH with [L3]
01.10.09/10 -Proportional ZOOM to fit HEIGHT with [R3]
01.10.09/10 -File manager: mp3/jpg/png files colored – makes it easier to find supported media.
01.10.09/10 -Game browsing in all modes is more responsive (excl the cover/slide one).
01.10.09/10 -Covers/thumbnails for AVCHD/Blu-ray compilations created with multiAVCHD are now also displayed.

News Source: PSGroove

Saturday 27 November 2010

Use any .hex (P3Go)

Finally every dongle has it now and this feature makes everything simple. Gamebox team has released a new method to jailbreak your ps3 consoles with any compiled hex for every board (i think) under this sun with their dongle. They call it the Thanksgiving Day Special Core



Quote:
1. Support the Hex files of all versions AVR/PIC electronic dog, and collect the payload to load automatically.
2. Support hermes and kakaroto version and other customized version
3. Do not need to upload the firmware, to help the users obtain the support of the newest functional payload conveniently
4. If there are errors, just delete the “psgroove.hex”, it will not influence the built-in firmware, it is safe and reliable.

Use method
Copy the hex files to the root of U disk, and change to psgroove.hex. Do not insert TF card when use this function.

Support list:
AT90USBKEY
ATAVRUSBRF01
AVRKEY
Bentio
Blackcat
Maximus
Minimus 32
Minimus v1
Olimex
OpenKubus
PS2CHIPER
Teensy 1.0
Teensy 2.0
Teensy++ 1.0
Teensy++ 2.0
UDIP16
UDIP8
USBTINYMKII
XPLAIN

AT90USB162
AT90USB646
AT90USB647
AT90USB1286
AT90USB1287
ATMEGA16U2
ATMEGA16U4
ATMEGA32U2
ATMEGA32U4

PIC18F2450
PIC18F2550

Other manufactures
PSJ
PS3KEY
PS3-Break(AVR)
PS3YES
PS3-Break(PIC)
Happy Thanksgiving y'all.

Official Site: GAMEBOX

KaKaRoTo Updates PL3 - LV1 Hypercall Tracer Payload Released

KaKaRoTo author of PL3 payloads and PSFreedom ports has been studying a way to capture all the Hypervisor calls, and now he has released his final working payload, so other PS3 Developers can make use of it to study more of the inner-workings of the PS3 system!


Quote:
As we reported earlier this week, KaKaRoTo, had successfully dumped LV1 Syscalls, by using an updated PL3 payload. Today, he has kept good on his promise, and has publically released his updated PL3 payload. The new payload can trace all syscalls and hypercalls. What this means to the average user, is an increased knowledge of how the PS3 system works.
* Released the hypercall tracer payload! Also merged syscall tracer, and a payload that traces hypercalls+syscalls.

* Adding a payload to trace all sc calls (syscalls and hypercalls). Use carefully, this generates race conditions easily!!

* Add a payload to trace all read/writes to the vuart by showing the hypercall and the data buffers sent/received

Authors Blog: KaKaRoToKS Blog

Authors Twitter: KaKaRoToKS Twitter

KaKaRoTo's PL3 GIT: https://github.com/kakaroto/PL3

News Source: LV1 Hypercall Tracer Payload Released (via) PSGroove

multiMAN v1.10.10 Released

A brand new version of the popular multiMAN manager was released recently. The latest version brings new bug fixes, a picture viewer, zooming with analog sticks, color coded file manager, more responsive game browsing, thumbnails and more.

"Based off the Open Manager homebrew application, multiMAN function not only as a backup manager, but also as a file manager, and as an AVCHD and BDMV player—a very useful tool to have installed on your jailbroken PS3, I must say."


Download multiMAN v1.10.07: http://www.multiupload.com/PU443JD1O7
Download multiMAN v1.10.10: http://www.multiupload.com/XXLEVLWVCH

What is New in v1.10.10:
This release comes with quite a few changes, which includes a picture viewer, zooming with analog stick or L2 & R2 buttons, panning with the left analog stick, slideshow, colored coded file manager, more responsive game browsing, thumbnails, and more. The download link below includes a version for firmware v3.41, as well as v3.15.

What is AVCHD? AVCHD is a camcorder video format. Most camcorder
use this format for high-definition recording.


What is BDMV? BDMV is a Blu-ray video format.


Features:

* User defined options.ini (options_default.ini) to set various options
* Copy/backup progress bar
* Support and display for 7 devices (HDD/USB/BD/SDHC/MS/CF)
* Animated icons and backgrounds

Controls:

* [ANALOGUE RIGHT STICK] - Moves mouse pointer
* [ANALOGUE LEFT STICK] - Acts as D-PAD
* [L1] - Switches back to 'game' display mode
* [L2] - Page down (left pane)
* [R2] - Page down (right pane)
* [D-PAD] - up/down/left/right moves mouse cursor 1 line up/down (left/right pane)
* [X] - Enters selected directory
* [/\] - Exit to XMB
* [[ ]] - Delete file/folder (use with caution - disabled for PS3 root folders)
* [O] - Copy file/folder
* [O]+[SELECT] - Move file/folder (not implemented)
* [X]+[SELECT] - Rename file/folder (not implemented)

Bottom device icons:

* [X] or [L3] - Loads device folders in LEFT pane
* [O] or [R3] - Loads device folders in RIGHT pane

Changelog for v01.10.07:

* 01.10.07 – Fixed MP3 mono playback (plays in stereo)
* 01.10.07 – Improved COPY speed (20-25MB/s from external USB to internal)
* 01.10.07 – Fade-out in file manager on inactivity
* 01.10.07 – “Now playing:” info in [L2] setup screen (for testing purposes)
* 01.10.07 – Fixed “white background” for some games
* 01.10.07 – Some other fixes.

Party Buffalo Drive Explorer v1.0.0.6 Beta

1.0.0.5: Still no writing support for the standalone exe, but you can download the source and compile that with the “IsBeta” bool in the main form set to false (be careful, that form is very messy!)

Changelog (v1.0.0.5):

-Fixed a bug with a reading function that liked to read more bytes than it should
-Made it so that it should request administrator permissions at startup (should fix some people’s issues…)
-Added the reading of general STFS info, as you can see from this screenshot: http://imgur.com/neMr6.png
-Added a “properties” window for files
-Other small bug fixes that I can’t remember

Changelog (v1.0.0.6):

* Fix Bug when clicking the DATA folder
Buffer = io.ReadBytes(0×2050);
That’s lovely… I have no idea why I chose a number like like that…
I also messed up on a rounding function, and instead of putting 0×200 I put 200. Pushing out 1.0.0.6 right now.* Oh yeah, 1.0.0.6 has a minor edit to how it detects USB Drives. I forgot the function that returns a list of logical drives, so I did a char array and had it loop through each, detecting if the drive “IsReady”, and if it wasn’t then it would throw it away. Hopefully this works better…
Download

Dash Launch v2.07

What’s new/fixed:
* fixed media center extender (thanks jester and antman)
~hopefully this is the last whitelist option needed
* added option “nosysexit” (thanks rhai)
xbins.org

Video: PlayStation Move Demo Disc Exploit via PS3 JailBreak

Today HKKory has shared a video of what he calls a PlayStation Move demo disc exploit via PS3 JailBreak, however, as PSGroove.com (linked above) points out the console is already JailBroken so this isn't really an exploit and won't likely lead to anything.
Video: PlayStation Move Demo Disc Exploit via PS3 JailBreak 
To quote: "The PS3 homebrew news has seemed to slow down, a lot. So I thought I would start making some news. I noticed the demo disc that came with my move, runs off the XMB, and installs demos.

I pondered if the same method could be used for homebrew, or whatever. I backed it up with my manager, and looked in the files. I realized the installs were DATA000.PKG so I renamed a emulator to that, copied it over to move folder, and installed it.

Now I'm not a coder, so I would like to turn this news over to anyone that could make some use of it to further our efforts. But please, remember to credit me, if you work further upon this discovery.

Here are the details:

• Back up Move Demo Disc (10GB)
• Select Install Disc
• Make sure a Disc is in the Drive
• Open Your File Manager
• Open Dev0HD
• Go to folder with rips
• Navigate to BCUS-98263
• PS3_EXTRA
• D001 - D012 have the pkg files.
• Rename desired .pkg to DATA000.PKG(USE CAPITALS ON THE .PKG)
• Paste back into D001
• Go to XMB, Select the disc, Select the second tab (Or the one you change)
• Install, and launch. 








I also managed to get my PlayStation to ask me to install firmware on my HDD, the screen you get when you put in a new HDD. Just put a blank .pkg file and try to install it.

If you do not have the move disc, I can supply the files to make your own. Minimal size, not the 10GB. This could be something, or nothing at all. But a new way to install your pkgs at least." 

PRiSMiWi Temator Theme Editor for Open Manager Released

We reported earlier this week about a theme editor for Open Manager that was a work in progress. Today, PRiSMiWi from the Spanish forum, Elotrolado has released his editor. This app lets you edit the 8 layers of Open Manager's theme, allowing you to make it more visually appealing.


Download PRiSMiWi Temator: INSTALLER.rar

I tried to make a customized theme for my Open Manager, but having to edit the position of the texts a lot of times, without knowing where will they go, and how would the layers be, in which order would they look better, etc... I ended a little bit tired and mad... So, seeing that people really like to make their own themes, I'd like to make the work of making themes easier, and I'm developing a theme creator/editor... I'd like to introduce you my first addition to the PS3 Scene.





Features:

- Compatible with the last version of Open Manager
- It works with the 8 layers of Open Manager
- It edits the INI from a nice GUI and allows you to see the changes in real time.

It's capable of sorting the layers and drawing them on the desired order, and of loading the text parameters along with the position of the images. The only missing thing is to position the texts, and finally save the "config.ini" file.

PS: This isn't any advancement to the Scene (I'd wish to have time to investigate on the Real Scene (and will to embark myself in such difficult projects)).
Features:
  • Looking for latest updates
  • Compatible with the latest version of OPEN MANAGER
  • Works with 8 layers of open Manager
  • Edit the INI from a friendly interface and allows you to view changes in real-time track
Future additions:
  • Inclusion of the files in the theme folder automatically
  • OFF ON dotted labels when specified
  • If you spend time and I get to learn, to send the item via FTP to the PS3
  • Balloon Help for all parameters
BETA 3:
  • Redesign Preview
  • Added button “Open Lock Manager” to simulate the lock key
  • Improved text rendering
  • Changed the way the selection of Covers (thanks to wuepe by indications)
BETA 4:
  • Template Bug Fixed

Friday 26 November 2010

FBANext-PS3 Released: Final Burn Alpha Multi-Arcade Emulator

Over the weekend this went missed: Final Burn Alpha (FBANext) for the PS3. Final Burn Alpha is a multi-arcade emulator that’ll virtually transform your PS3 into the following:
  • Capcom CPS-1
  • Capcom CPS-2
  • Capcom CPS-3
  • Cave
  • Neo Geo
  • Sega System 16 (and similar), System 18, X-Board, Y-Board
  • Toaplan
  • Taito
  • Psikyo 68EC020 based hardware

I’m talking Metal Slug, Space Invaders, Final Fight, old school Street Fighter… All them arcade classics, well not all — we’re still missing Technōs (WWF WrestleFest!). Where’s MAME at? Till that happens you can download FBANext-PS3 and copy your roms to /FBANext-ROMS/ (on a USB drive).
FBANext-PS3 Controls:
  • SELECT – Insert Coin
  • START – Start
  • L2 – Return to browser
Thanks to subcon959 for compiling and all the devs involved with this project (see the google code project page).
Download: FBANext-PS3 R364
- source: psx-scene

Gaia Manager v1.04.1 Released

The developer who maintains Gaia (PS3 Backup) Manager, we call him drizztbsd, has released version 1.04.1. That’s all I gotta say. You know the rest.
Gaia Manager v1.04.1 Features:
  • Fix network shutdown. It’s needed to properly shutdown the network when you exit to XMB or when you launch an homebrew.
Gaia Manager v1.04 Features:
  • Fix Direct Boot and Homebrew launch
  • Add support of left analog stick to scroll the game list
Download: Gaia Manager v1.04.1
- source: ps3news

Thursday 25 November 2010

XexTool v6.0 and Xex Loader for IDA v6.0

For those who don’t know, XexTool is a windows command line tool that gives info on every aspect of an Xbox360 xex file. It also extracts the file that the xex is based on (usually an exe file) and has the ability to alter most of the various flags and parameters set inside an xex file.
What’s new/fixed:
* finally fixed the p
atching ability where the target file is smaller than the source file. hopefully it is fixed properly :)
* fixed handling of bitfields in version structs (only affected big endian systems)
+ added support for natal/kinect related flags
+ added support for xex date restrictions
+ added support for xex console id restrictions
+ added support for xex device id restrictions
+ added support for xex keyvault privileges restrictions
+ added support for extra debug memory entry
+ added support for a few new xex flags and system partitions

The IDA loader for XEX files enables you to directly load an xex file into the IDA disassembler in order to look at what the internal code is doing. This is extremely useful for developers and reversers. If you don’t know what IDA is or what this loader does, then this tool isn’t for you.
http://xorloser.com/

abgx360 v1.0.4

What’s new/fixed:
* AntiPiracy 2.5 (AP25) replay sector for iXtreme LT+ firmware is checked for when a game has the AP25 system flag in the Xex set or when its media ID matches a list updatable through abgx360.dat (Fable III is the only game so far that uses AP25 but does not have the AP25 system flag set)
* AP25 replay data is Verified/AutoFixed according to your settings, albeit separately from the normal INI based Verify/AutoFix, so make sure to read the entire abgx360 output
* Video padding size changed to support the new AP25 replay sector using a variable which is updatable through abgx360.dat in case additional stealth sectors are needed so that the video padding check will not blank them out
* Removed short explanations of ISO filesizes (unnecessary, hard to keep updated and misleading in terms of SplitVid; just because an ISO has the space for SplitVid doesn’t mean it has valid SplitVid data in that space)
* gzip compression is now supported when abgx360 downloads certain files
* miscellaneous small changes
* Note: The GUI has not been changed and will still display version 1.0.2, don’t worry about it as long as the CLI app displays v1.0.4
http://abgx360.net

[Homebrew-App] PS3FTP – FTP Server For PS3

has released exclusively to PS3HaX, the first legal FTP server for the PS3, it was created using the open source PS3 SDK PSL1GHT, here is a quote from the readme:
A minimal PlayStation3 FTP server written with the help of PSL1GHT (http://www.psl1ght.com/)
1) To start the FTP server, just run the PS3-FTP.self via ps3load/wiiload or install the
PS3-FTP.pkg and run it directly from the XMB on your PS3.
2) Configure your FTP client to use passive mode and only one FTP connection at a time.
3) Connect to your PS3′s IP on port 21 with an FTP client of your choice. If you don’t
know the IP address of your PS3, go to Settings -> Network Settings in the XMB, it is
listed there along with other network settings.
PS3-FTP has been tested and should be compatible with the following clients:
* Filezilla
* FlashFXP
* CuteFTP
* WinSCP
* Windows Explorer
* BSD/UNIX FTP shell client
4) To stop the server once it is running, you have to be connected to your PS3 with your
FTP client. Press and hold down the X button on your controller and terminate the
connection of your FTP client or just close the FTP client on your PC completely.
The PS3-FTP server should then shutdown and your PS3 should return to the XMB.
If you are a developer, you can also stop and restart PS3-FTP via telnet. Simply
connect to the FTP port (21) of your PS3 via telnet and type “QUIT!” or “QUITR”. If
you are running Unix and have the “expect” interpreter installed, you can use the
“stop” and “restart” scripts that are located at the repository’s root directory.
(Remember to close the connection of your FTP client before trying to connect via telnet)

Download via GitHub
Download via PS3HaX
Source

Wednesday 24 November 2010

PS3 Inven v1.2 Released

barakuda, has recently released an app to help gamers organize their PS3 backups. Essentially, this app keeps a database of all games you have downloaded/installed and even lets you print a neat, organized list of them.


Currently PS3 Inven is only in Spanish.

Download PS3 Inven v1.2: http://www.megaupload.com/?d=DMSQYIQF

Extract to root of your computer's hard drive (e.g.. C:\Ps3_inven)

Version 1.2 brings the following:
  • Correction of several bugs and optimized code.
  • The folder is added to net when you get off the covers they will go here.
  • Now you can download the cover of the game automatically from the Internet.
  • Slight change of image.

PS3Splitter 1.1.4.0 released

As you may already know, hard drives formatted as FAT32 file system has a 4GB file size limit. Therefore, if you have any PS3 games that cannot be transferred onto, say an external hard drive that is formatted as FAT32, this little handy utility called will help you split those large PS3 games. Files that are split are compatible with the Gaia Manager.
source

Tuesday 23 November 2010

Monday 22 November 2010

Xecuter testing iXtreme LT+ fw and Need For Speed Hot Pursuit



Having some fun testing the upcoming LT+ firmware on a Benq drive with Need For Speed Hot Pursuit. FU AP2.5 ! Thanks to C4E, Team Xecuter & Team Jungle.

How to Place Apps into Different XMB Categories

Today NZHawk has revealed a small discovery, that he and DarkHacker have made. While experimenting with the PARAM.SFO settings file, they discovered how to place applications into various categories on the XMB. To achieve this, all that is needed, is a small modifcation to a CATAGORY string in the PARAM.SFO. By doing this, they found you could place applications into any XMB category, except Users, Settings and Friends. Below NZHawk explains further.



Well I was talking to DarkHarker about param.sfo files and that. He asked me to try changing the CATAGORY string to 'HM' and see what it did.
It made the package install under the Playstation Network catagory on the XMB. DarkHacker and I then worked out the rest of the catagories that its possible to install and run hombrew applications to the xmb, and found them all except Users, Settings and Friends (which all seem to be filled with the xml files in the vsh flash folder).
String Category
HM Playstation Network
CB Network
HG Game
AV Video
AM Music
AP Photo
AT TV
I thought this was quite interesting, and would be great if we could add a Hombrew catagory to the xmb and make all hombrew apps install under it to make some hombrew standard, much like the wii has. (Also has anyone though about making a database of hombrew Title IDs to keep track?)
Oh, and its possible to change this location after install via application settings.

PSGrade - Free Downgrade Method Possibly Coming Soon

zAxis, of PSX-Scene, brings some exciting news today. He's been diligently working on an open source downgrade method, entitled PSGrade. Today he's shared his work with the public. However, it still requires some work before it is fully functional. Right now, his code still requires the dongle master key, one that is buried within the PS3 console. The good news, is zAxis feels this key can be retrieved via a 3.15 fw console.


He is asking the community, anyone with a 3.15 console, to help retrieve this key. Once retrieved, PSGrade should become fully functional. Below, is his request to the public.

To anyone who wants to help, here is what you have to do:
1- run the PSGrade I posted (just like jp)
2- reboot into linux (no power cycling!!)
3- dump HV (and post it)

if you dont know how to dump HV in linux, then google it (you will need to open your ps3 and solder it DONT DO IT IF YOU ARE NOT AN EXPERT!!!)

Good Luck
Download PSGrade (not yet fully functioning): https://github.com/zAxis/PSGrade

once you get the key, post it in key.h and try it.

Please remember, this is a work in progress, nothing is working yet (so dont ask for hexes), and nothing is for sure.
Good Luck

oh, and thanks to graf_chokolo for ... everything, Hansi for the dump, and mathieulh for PSGroove (PSGrade is a derivative of PSGroove) and everyone else.
accorking to graf_chokolo, to get the ps3 to decrypte the master key, then you have to call "Verify Response" and the master key will saved in plain text. it is called when plugin a jig, and that is what PSGrade is.
once we have the key, we will have a working jig :-)
And no 3.41 is no good even if you have dump the HV

here is my discussion with graf_chokolo:
XorHack v2.0: The Updated PS3 Exploit Toolkit « xorloser’s blog

Sunday 21 November 2010

How to play AP2.5 games on your console

 I have just tried this and its 100% good :0)
Well happy that this means we don't have to wait for the new firmware to play the ap25

 
Quote:
"The procedure is simple, but has two important requirements: have the dash version 2.0.9199.0 (with another update this method is obsolete, because the KINECT ADVENTURES/ANIMALS updates can not be installed...even with the 12416 beta dash) and LiteOn DVD or BenQ DVD.
The way to avoid the AP25 is (follow the steps one by one, and in order):

Quote:
For those who still have a dash older than the 9199 (8XXX) here is the update to 9199.

NONE OFFICIAL MIRROR
http://download.digiex.net/Consoles/Xbox360/Dashboards/2.0.9199.0.zip

This method ensures that all games run at 100%. From the oldest to the newest, even those with AP 2.5 protection. Tested on a Xbox Fat. Need confirmation if it works well in a Xbox Slim.

GETTING STARTED

There is an unconfirmed version, this method doesn't work with spoofed drives. According to the user didera, this updates, will disable all functions of the drive.

1-Install update Kinect adventure. Unzip the file UPDATE-KINECT-ADVENTURES.rar, place it on a pendrive formatted in FAT32, place it on the console and turn on.

MIRROR:
http://www.megaupload.com/?d=W9SS12UG or
http://www.megaupload.com/?d=SQZ2Z0QQ or
http://www.megaupload.com/?d=T4M5ET74 or
http://www.mediafire.com/download.php?2h1zx562vedp5y7

The new dashboard will be the 2.0.12413.0

2-Delete the folder from the pendrive, and unzip the second file UPDATE-KINECT-ANIMALS.rar

3-Install update Kinect animals, in the same way as above.

MIRROR:
http://www.megaupload.com/?d=DNMV1DA4 or
http://www.megaupload.com/?d=5MML02NB or
http://www.megaupload.com/?d=2OQA2XMX or
http://www.mediafire.com/download.php?dpmh5k0np2p6xo4

The new dashboard will be the 2.0.12416.0

4-Place the DVD of AssassinCreed: Bro, will be asked to update. OK, (this update will be changed or something like that, probably a bug or exploit, because you have installed the previous two) and enjoy...

If you have Flash 1.6, use activate.iso, without changing the wave (wave 9).

Edit: don't patch the AssassinCreed: Bro, or not be able to install the update included in the game.

Edit 2: if you want to upgrade with the NFS: HP game, also works according to the user dbc.
http://www.xbox360iso.com/showpost.p...&postcount=316

Edit 3: this method didn't flag the console according to the user princepk, after checking it, with the software XVAL. This makes sense, since there is no manipulation of hardware.
http://www.xbox360iso.com/showpost.p...&postcount=310

Edit 4: not recommended connect to xbox live, until the new firmware LT+ is available. If there is any new update on Live, this could be overridden. Do it at your own risk.

Edit 5: for those wondering, it works even after reboot, or turn off the console. It's not temporary.


Edit 6: Solution for those who need to patch to wave 2/3:

1. Install Kinect Adventures Update

2. Install Kinect Animals Update

3. Install the following update:

MIRROR
http://www.megaupload.com/?d=PPZHG7FY
or
http://www.mediafire.com/?kyqqd5mkjfw54de

4. Play your Wave 2/3 Assassin's Creed: Brotherhood.

Credits to Death260

NOTE: The two updates, were extracted from the iso of each game.

Are breaking the MU links, due to massive downloading. If anyone can re-upload, I update the thread. Thanks.



SOURCE

The Daily Feed with Morgan Webb 11.17.10

I will be doing a daily news feed from G4-TV from now on ... Hope you enjoy ...




c4eva Confirms New AP2.5 Checks on New Dashboard with New Game

>> Here's a chatlog from C4E about the new protections ["AP2.5 Checks"] added to the (beta/leaked) fall 2010 dashboard with new games:

[c4eva] New AP25 checks confirmed on new dash with fable 3, LT+ coming for requiwhite drives with SSv3 and anti AP25 included!
[c4eva] there are 5 ap25 checks done when xex is launched!
[c4eva] samsung doesnt have ap25
[c4eva] 360s LT+ will include this now
[c4eva] samsung and some old hitachi dont have ap25
[c4eva] samsung wont do ap25, it will be skipped (safe)
[c4eva] they will detect your drive changing to a samsung! [if you spoof to Samsung]
[c4eva] confirmation will need to be done on released retail kinect dash!
[c4eva] at this point, only new games check ap25!
[c4eva] kreon=fail!

Update:

[c4eva] ap2.5 already defeated, backup fable 3 running fine on beta dash! more data requiwhite for analysis!
[*******] C4 are you planning on releasing the new LT+ for the old consoles? ie. not slim?
[c4eva] yes
[*******] c4eva, is it confirmed that current FW and older games will be safe in the new dash?
[c4eva] unknown at present!
[*******] C4 are you still working on hitachis? Will they eventually be released =)?
[c4eva] was working on it , not for a while now!
[*******] c4eva so there will be a LT+ for lite-on and benq drives
[c4eva] yes
[c4eva] logged entire update process, no vendor packets, only standard inquiry and key exchange, so update process safe!
[c4eva] fable 3 not safe! ap2.5 active for that title with new dash!
[c4eva] as soon as we have enough data on ap25 then there will be something
[c4eva] testing more game titles soon for ap25!

Update:


[*******] how's the ps3 white-ray firmware comming along?
[c4eva] will look at that when finished here, got sidetracked!
[*******] c4eva have ms tried to shaft us big time this time with ap 2.5?? titally new f/w??
[c4eva] no
[*******] c4eva have you any news on lt+ for us today?
[c4eva] host supplied checks was always the holy grail for them as they know we control the fw and cant see
[*******] C4, exactly how many new checks are involved in the new AP2.5?
[*******] and what sorts of things are they checking?
[c4eva] 13 unique ones so far!
[*******] so you think there could be more than 13... :-|
[c4eva] yes, i would think so, too easy to overcome otherwise!
[*******] c4eva can FW+ detect unknown checks?
[c4eva] there are other checks just for slim, so more work for that one!
[*******] C4eva, would it be possible to for Microsoft to run ap2.5 checks remotely at anytime?
[c4eva] lt+ will cater for any ap2.5 challenge!
[*******] C4eva, out of the slims how many fw versions are there and how many look positive to create CFW's currently?
[c4eva] slim, 2 fw versions so far, they went to great lengths to hide drive key in 0225!no matter!
[c4eva] lt+ eta - when its done and tested with more titles!
[c4eva] no ap2.5 checks seen on older games so far, only fable 3, testing the water with that title!
[*******] c4eva, any info in you collaboration with demonhades on ps3 fw
[c4eva] ps3 fw comes next after all this!
[*******] will the ps3 fw do the exact same thing as the xbox fw? right now there is already homebrew out to run games off hard drive
[c4eva] yes you cant play on psn with jailbreak
[*******] C4eva can you please verify one thing, is the only relatively unsafe rip Fable, or have you spotted any other newer releases
[c4eva] only fable so far but thats not to say a new title might have ap2.5!
[c4eva] first benq and fat liteons, then comes slim!
[c4eva] further progress has been made, all good so far!

Update:

[*******] is it possible to spoof our current drives to appear as samsung drives and bypass ap25
[c4eva] sig is checked as part of ap25
[*******] I spoofed 4 o 5 Slims to diferent drives, and only 2 times it don't works with Kinect (Play DVD) However, other slims read all (unless Fable 3 xD)
[c4eva] new dash at some point checks slim drive fw, once it has spoof will cease to work
[*******] c4eva will LT+ firmware be available to hitachi v79 drives?
[c4eva] maybe
[*******] C4eva have u tested AC brotherhood?
[c4eva] yes, i have ac:b, all is good!
[c4eva] lt+ testing begins this weekend, not long now!
[*******] unless u have a hitatchi drive or a sammy, but sammys seem to be hit and miss, works for some and not for others
[c4eva] ap25 is checking osig
[*******] +c4eva - what is osig?
[c4eva] original drive signature for motherboard
[c4eva] osig is interesting, they took out kernel check due to rrod repairs, now ap25 had to have it,otherwise everyone would be a sammy, now rrod repairs may not boot if osig wasnt updated!
[c4eva] its gone past just live, they want no backups booting period!
[*******] I read somewhere that this ap 2.5 can be different for each game ... so every new game might not work the same way as the previous one and may need a new fw update?
[c4eva] fw will be fine!
[*******] it'll work for any AP2.5 challenge he said

Update:

[*******] c4eva fable3 and asasin have same ap25 checks ?
[c4eva] ap25 checks are game specific
[*******] c4eva do u know why samsung does not have ap2.5 ]
[c4eva] because it doesnt have the code for it :)
[*******] c4eva, AP2.5 - thats a name you came up with or does it show in the dash binary somehow ?
[*******] that's what the specification is actually called
[*******] c4eva, i suppose we will need new software/hardware aswell, to dump the new sectors and inject them in iso ?
[*******] ******, specification that came from MS to game developers ?
[*******] New 0800 and xbc would be liky
[*******] Likely
[c4eva] yes
[*******] c4eva, so if ap2.5 is game specific. Could ms implement new checks with an update and render the new drive FW useless again ?
[c4eva] fw will be fine
[*******] c4eva original slim now can be updated to new firmware and after that it can be LT+ flashed with no problem?
[*******] how do you dump and test ap25 games for now? is it a secre? :)
[c4eva] yes
[c4eva] yes
[*******] [+c4eva] thanks for all your hard work man, we love you. Maybe consider putting out a non-LIVE version of the FW for those that dont care about LIVE. It would have to be easier on ou.
[*******] C4s always been committed to stealth
[*******] And im
[*******] Sure he is busy enough
[c4eva] ap25, live or no live, doesnt matter
[*******] my fable 3 doesnt show AP25 in ABGX???
[*******] Fable III doesn't have that flag
[c4eva] with new dash xex flag is irrelevant!
[*******] yeah, so that becomes an unreliable method to determine

Update:

[c4eva] testing code, so far so good!
[*******] is black ops as safe as any other game before the dash update?
[c4eva] yes
[*******] for slim what kind of real time checks are we talking about?
[c4eva] realtime fw check,realtime ram check!
[c4eva] they are checking for our code/data in drive!
[*******] c4 can we expect lt+ this side of christmas?
[c4eva] yes


Update:

[*****] i read that the 1.6 no stealth firmware beats the ap25 protection?
[*****] is it correct?
[c4eva] no
[c4eva] testing ap25 backups on live,all good, clean xval!

Another update more of a Q&A this time

[c4eva] testing backups on live!
[*****] you had any hickups along the way?
[c4eva] not really
[*****] Morning c4eva, there's a title update for Black Ops, is this the kind of thing you'll log for new checks or do we assume that because a BO backup still works after the TU, that ap2.5 isn't active?
[c4eva] already checked bo update,looks good,clean xval
[*****] can i ask again aboyt nfs?
[*****] is its playable with lt+?
[c4eva] yes
[*****] C4eva the new lt+ will report like original fw against live checks?
[c4eva] yes
[c4eva] hello
[*****] c4eva im sure you may have been asked before, but should we worry about back security? as in ap2.5 being implemented into older games and most anticipated, black ops?
[c4eva] you will be protected with lt+
[*****] c4eva, before upgrading to the new dash and put the new LT +, we must first put the stock fw, update the dash and then put the new lt?
[c4eva] not required
[*****] So what I'm wondering is this: If the box is already flagged on new dash, IE not playing AP2.5 games, will the new upgrade to LT+ then enable playing these games again?
[c4eva] yes
[*****] what's the drive firmware coded in anyway?
[*****] how do you code for it
[*****] asm?
[c4eva] yes
[*****] C4eva, will a new 0800 and SSv3 be required?
[c4eva] yes, eventually
[*****] did sb from MS contacet you offering a job?
[c4eva] fundamental changes were made to lt code to accomodate ap25 data, hence extra testing!
[c4eva] no
[*****] C4EVA, can the shitty kreon be used? using abgx360 gui to inject ssv3 in future.
[*****] will the new lt+ compatible with all slim drives avaliabe ATM?
[c4eva] later
[c4eva] use kreon to dump game data only just a thought, is lt+ coming for slim, or is that to follow as a           different version?
[c4eva] slim comes after liteon
[******] c4eva is the live testing going well ?
[c4eva] testing is going very well
[c4eva] all testing successful on all ap25 games on live, in hands of testers now!
[******] did anybody get ACB to play on their lite on?
[c4eva] yes

Its almost here!!!

The new final fall2010 dashboard is still expected to hit retail consoles on or before Nov 4th (Kinect release date).
News-Source: #FW@EFnet

Gran Turismo 5 for PlayStation 3 Arrives, GT5 PS3 JailBreak WIP

Today Polyphony Digital's Gran Turismo 5 is making its rounds on the Internet by release group DComics, while PS3 JailBreak users are working on how to get it running without updating the PlayStation 3 console to 3.50 Firmware as required by the title.

The full US release name is Gran.Turismo.5.PS3-DComics and the game weighs in at 19.4GB (20,882,698,502 bytes) in size unpacked for those wondering (packed at 19515.8MB), with the leaked European version coming in at 13.72GB in size.

According to the NFO File, the following important note states: "To play the game you need to spoof your fw as 3.5 with one of the payloads available in net."

There is also now another scene release named Gran.Turismo.5.EUR.JB.PS3-PEMA in which the NFO File states the following: "Spoofed firmware 3.5 required" and under Install Notes: "Unrar files and copy gamedir dir to external harddrive or use some PS3 FTP server. Files must be placed in the GAMEZ folder."

Although there have been a few reports of it working they are unconfirmed thus far, with most currently reporting getting a black screen or error 80028F08 that the data is corrupted when editing the PARAM.SFO file and using various PS3 payloads and Open Managers applications.

Both the US release version (BCUS-98114) and Euro leaked version (BCES-00569) of the game were compiled with the PS3 SDK version 3.30, however, many users believe until a Debug Patch Update surfaces (as opposed to a 403/404 error) PS3 JailBreak users may have to hold off playing it.

As always, we'll update this article when a JailBroken PS3 GT5 fix or work-around arrives.

Stay tuned for more PS3 Hacks news. Also be sure to drop by the PS3 Hacks Forum for updates!


Gran Turismo 5 for PlayStation 3 Arrives, GT5 PS3 JailBreak WIP

Gran Turismo 5 for PlayStation 3 Arrives, GT5 PS3 JailBreak WIP

Rogero Manager v7.7 Released

PS3Hax brings us news that Rogero Manager has been updated to v7.7. "Rogero Manager is a modified version of Open Manager. Its design and functionality are very similar to that of Open Manager."

Change log for v.7.6.0 through 7.7.0:
7.7.0 – Direct_Boot Mode bug fixed, some code cleanup.
7.7.0 – Stealth version now uses another Title ID that won’t conflict with any known game
7.6.0 – Added a Function [L1+SQUARE] to Fix corrupted SFO files by the previous version/error “80028F14″.
7.6.0 – Added a Stealth version of the Manager to be used Online for safer operation(BLES01031/CODBO)
7.6.0 – SFO file patching fixed to work with all games & changed from Automatic to Optional.
7.6.0 – Fixed a bug that caused “sfo” patched games to start sometimes in PATCH-MODE.
7.6.0 – [PS3_SYSTEM_VERSION] detection compatibility fixed for all Payloads.
7.6.0 – Permissions-Fix function changed from Automatic to Optional.
7.6.0 – Added a new path for the Games folder [/dev_hdd0/game/GAIA01985/BDRIPS].
7.6.0 – Last Game Played/Selected will be saved & selected by default on next run.
7.6.0 – Patch-Mode/Direct-boot/Disc-Required options Disabled when Original Game is selected.
7.6.0 – Free available Space on HDD is now checked before copying starts to avoid PS3 freezing problem.
7.6.0 – Fixed a bug that sometimes showed an Empty Games List after Original Game is ejected. 
 

New Backup Manager App – Th@nkYou Manager

Neox³ has released a , which he calls , here is a quote from source
“This is a small project I made to make a little more “aesthetic.” It is a project based on a base version of “”, adding various fixes including same “SynaPS3″ fix.
Needless to list the features.
Test it.”




The link is removed by request of the author of SynaPS3 due to:
Violates GPL v3 license that SynaPS3 uses. It is made with SynaPS3 as stated by author, yet he releases no source, making this in violation of the license my code uses. Please remove this until he decides to release his source.
The link will be posted whenever he releases the source code
SOURCE & DOWNLOAD