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Saturday, 30 October 2010

Homebrew – Spin Pong Released

A PSX-Scene user by the name of apanloco has released a homebrew PS3 game called Spin Pong. As you can imagine its a Pong type game, but with a small twist. The physics aren’t what you’d normally find in your average Pong game. Check it out below and more info after the jump.

Download Source: http://github.com/apanloco/SpinPong

Download Pkg: http://www.multiupload.com/9HF6FW0TSJ




Spin Pong is an fun and addictive 2-player Pong game for PS3, with some interesting physics and stereo sound.

This was coded using only a retail unit, using logging over UDP.

I used the how-install-set-up-ps3-sdk-1-92-properly guide thanks go to internetfloozy.

Download latest version from:

http://github.com/apanloco/SpinPong

CONTROLS

Use left analog stick up/down to move paddles.
Press X to signal that you are ready. Both players need to signal ready before game starts.
Press START to signal that you want a game reset. Both players need to signal wants-reset before game starts.

INSTALLATION

I built this with the 1.92 SDK on windows with msys. Just do this:
– cd
– build.bat
– you now have spinpong.pkg
– install as usual

NOTES

For homebrew developers check out Log.h/Log.cpp for code to log over network.
To view the logs, use:
$ socat udp-recv:6160 stdout

Sounds are converted from .wav to .raw using:
for i in *.wav; do sox -V -S $i -r 48000 -e float -b 32 -c 1 -B $i.raw; done
because i was too lazy to code a wav loader.

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